With the parameters that you see in the picture it works for me very well, but feel free to try others. Everything is under Applications → Sound & Video: First of all call Jack Control and click on “Setup “. NB : Due to an annoying bug in the chip of the old SoundBlaster hardware, asfxload does not work on 64-bit versions of operating systems. You can put one of the commands above in System → Preferences → Applications startup, to load the sounds on startup. Īsfxload /usr /share /sounds /sf2 /PC51f.sf2ĭo not bother to do this with the fluid-soundfont because they are huge and far beyond the capabilities of your poor Sound Blaster. If wavetable is not available or you have a 64-bit system, skip to step 6 a. If you have a Creative Labs Sound Blaster sound card or one that supports the “Wavetable” (go here to see if it has this function: ) you can load soundfont directly into the memory of the sound card, eliminating the need to use Qsynth and other things that I ‘ll explain later. The original article is in italian, if you have any comment about the translation, contact me. ![]() ![]() This is part 2, i plan to republish the whole guide in 4 parts in the next days. You can find part 1 of this tutorial here ![]() Stefano it’s an Ubuntu user and his guide it’s based on this distribution, he’s really active in the Ubuntu italian community, if you want to make him a question regarding his guide, you can post in this thread, the language of the forum is Italian, but i’m sure that you’ll get some answers also if you ask kindly in English. I came across by chance in what I consider one of the more comprehensive guide to creating audio in Linux, and Stefano gave me the permission to republish his material that I consider really good and that he uses as musician.
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